igfest '08
Taking place around the Harbourside in Bristol, igfest was the first festival in the South West to invite people to discover and re-discover the city through playing games in the street
![igfest 2008](/studio/sites/default/files/styles/pmstudio_feature_block_main/public/images/octo_web_0.jpg?itok=1J3ZKjNe)
igfest 2008
Made by
![](/studio/sites/default/files/styles/pmstudio_feature_block/public/studio_resident/2016-04-19/split-face-me.jpg?itok=PSyq-dYq)
Simon Johnson
I’m a game designer specialised in enabling people to play in real, social spaces. I design to amaze, activate and promote understanding. I am a co-director at Free Ice Cream, where we make complex subjects playable.Taking place around the Harbourside in Bristol, igfest was the first festival in the South West to invite people to discover and re-discover the city through playing games in the street
Freed from screens and boards, players of these games roam the streets hungry for fun. One game may see you fleeing over Pero's bridge with a Pac Man ghost on your tail, another has you playing snakes and ladders up and down the stairs and slopes of a multi story car park.
igfest is about people having fun, a lot of fun, old and young, game players and non game players alike. Because play should not be lost, it's a liberation we all need. These new type of games will have us all playing together across the city.
igfest is run by Simon Johnson and the iglab team and supported by the Pervasive Media Studio.