A new electronic musical instrument allowing players to trigger sounds through the use of sensors and smart materials.
Can sensory data such as our heart rates be used in gaming to enhance our experience of play? How and why might this be done?
A phone based game encouraging people to plant virtual crops in Bristol and watch as they flourish or fail depending on environmental factors.
How can digital tools help people with restricted mobility, find the best and easiest route between two places?
An online map presenting the correlation between council spending and quality of life metrics, revealing the good work the council does to improve Bristol’s residents’ lives.
Can we create a system in which our voices or other sounds can be used as a control mechanism in computer games?
How would you create a sculpture that is experienced through your sense of smell? What would the nature of that experience be?