Electric Pavilion Logo
Project Ended in September 2005

An online collection from 2005 that presents Bristol’s artistic talent in, amongst other things, music, photography, illustration and fine art.

Emergent projection still
Project Ended in August 2005

An exploration of the developing artistic practice of Stanza, recipient of the 5th Clark Bursary UK Digital Art Award.

Participants playing I Can Read You
Project Ended in August 2005

An artwork, experiment and game using barcodes and mobile phones run by artist Simon Poulter, HP Labs and Watershed.

Screen shot of mr_hopkinson's online interactive video sample orchestra
Project Ended in June 2005

An interactive sound work in which you can trigger a curious cacophony of surreal sound and moving mayhem with your mouse

Image from Squidsoup's Come Closer
Project Ended in June 2005

Created by Squidsoup Come Closer is an infinite virtual landscape, using stereoscopic vision, that explores the relationship between sound and visuals.

Dug Out image
Project Ended in June 2005

A website that celebrates the past and future of Bristol’s musical cultural life.

90 second challenge logo
Project Ended in June 2005

Over 140 films made by people from across Bristol, the site also includes a range of resources for aspiring filmmakers.

Image from Local Attractions by Kirsty Mackay
Project Ended in June 2005

Photography exploring Bristol as a place and the people who live there that richly reflect the city’s own unique identity.

digitised logo
Project Ended in December 2004

An early digital engagement project (2003/4) that extended Watershed’s work with sections of the community without access to digital technology.

Still from Red
Project Ended in November 2004

Young South West filmmakers explore what culture means to them in this selection of snappy 90 second short films.

Still from a film available on Screen Beats
Project Ended in November 2004

A collection of music videos created by groups of young people in Cornwall through after school digital media clubs.

Still from Catch Me if You Can production
Project Ended in June 2004

Documentation of a five day residency at Watershed to create a prototype of a multi player adventure game using mobile technologies.

Still from re:action online interactive piece
Project Ended in May 2004

An interactive online installation using screen based contemporary dance to infuse new media art with the qualities of performance.

ideasMart logo
Project Ended in March 2004

IdeasMart was an exploration of what makes a meaningful, engaging web experience that happened over four weeks in 2004.

Two heads still from Dane Watkin's LoveMatch
Project Ended in January 2004

Complete artist Dane’s online test and find your perfect partner. LoveMatch was the result of the fifth Clark Digital Bursary.

Image of person using Jukola
Project Ended in October 2003

A digital jukebox tested in Watershed that invited customers to vote for their choice of music to be played.

Still from Susannah Silver’s Breath Hold
Project Ended in April 2003

Susannah Silver, recipient of the 4th Clark Bursary, presents excerpts from her dreamy two screen video installation exploring time.

Photo of people playing Schminky
Project Ended in March 2003

A networked sound game trialled at Watershed to promote social interaction and test acceptability of new technologies in social spaces.